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Stencyl - Programmers Reference

Stencyl Programming Reference (Beginners) SCENE BEHAVIORS - CONCEPT 1/3

In this series of YouTube Video Tutorials we look at specific aspects of the Stencyl Programming Language.  This video tutorial concentrates on Scene Behaviours.  We look at a very simple behaviour and why it makes sense to use a behaviour rather than an action within the scene itself.  It shows the context and explains the why.  It explains in simple terms leaving nothing out – ideal for the novice beginner or the person who simply wants a refresher on the concept.

Stencyl Programming Reference (Beginners) SCENE BEHAVIORS - ATTRIBUTES 2/3

In this series of YouTube Video Tutorials we look at specific aspects of the Stencyl Programming Language.  This video tutorial concentrates on Scene Behaviours and in particular how to access the Attributes and the difference between Hidden and not hidden attributes.  During the writing of the code/game we come across some problems and we are taken slowly through the debugging process showing how being methodical and logical can get us out of trouble.  We also learn how timing is critical in a game, especially during the ‘creation phase’.  It explains in simple terms leaving nothing out – ideal for the novice beginner or the person who simply wants a refresher on the concept.

Stencyl Programming Reference (Beginners) ACTOR BEHAVIORS 3/3

In this series of YouTube Video Tutorials we look at specific aspects of the Stencyl Programming Language.  This video tutorial concentrates on Actor Behaviours and in particular we move forward from that developed in the Scene Behavior to how it applies to an Actor.  We notice how co-ordinates differ between the 2 types of behaviors and what they relate to.  We also extend the original bahavior to include some additional attributes, one of which is non-numeric.  Needless to say, there are a couple of bugs encountered along the way – the spice of life! – ideal for the novice beginner or the person who simply wants a refresher on the concept.

Stencyl Programming Reference (Beginners) ATTRIBUTES LISTS

 In this series of YouTube Video Tutorials we look at specific aspects of the Stencyl Programming Language.  This video tutorial concentrates on the use of the Lists Attribute.  It starts with setting up a basic list of text and numbers.  We use the HUD Console to examine how the list is populated and then the list is cleared out and re-populated with colour objects.  We then go back to the Actor Behavior developed in a previous tutorial and modify it to use a ColourPicker List.  This shows the viewer quite clearly how a list can greatly improve the code where there is a need to choose an item from a large array of items.  It explains in simple terms leaving nothing out – ideal for the novice beginner or the person who simply wants a refresher on the concept.


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